﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class GameScene : MonoBehaviour
{
    public CustomGUIButton btn_back_start;
    // Start is called before the first frame update
    void Start()
    {
        btn_back_start.clickEvent += () =>
        {
            SceneManager.LoadScene("Start");
        };
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
